Real motion. More possibilities.

Real-world motion.
Live on screen.

Wireless motion tracking for film props, animatronics and mechanical rigs — designed for Unreal Engine workflows.

PULSE motion tracking device, product concept visualPROPS   |   CREATURES   |   VEHICLES   |   VIRTUAL PRODUCTION
Hardware

Meet the hardware.

A compact wireless tracker. Designed to sit inside real props, not outside them.

V1 product visualisation. Replace with production photography when finalised.

PULSE V1 device product rendering
Compact tracker · V1 visual
PULSE device detail
Detailed construction
PULSE shown in a hand for scale
Palm-sized form factor
Actual sensor module mounted in recessed prop cavity
Real integration inside a prop
Roadmap

Three versions.
One ecosystem.

A focused tracking platform built to evolve from real-world orientation to spatial positioning and camera-assisted workflows.

01 / 03
V1: Track orientation.
Wireless pitch, roll and yaw data for physical rigs and props.

Capabilities are distinguished by version; illustrated spatial and character tracking interfaces are concepts, not verified performance measurements.

Use cases

Built for filmmaking.

From real hero props to animatronic creatures, PULSE connects physical movement with digital production workflows. Larger visuals help show the actual build detail.

Full-length cinematic Gadha prop with hidden PULSE tracker and handle close-up

Weapons & props.

Track a Gadha, Trishul or custom hero prop with the tracker hidden inside.

Horse animatronic rig beside a digital animal representation

Animatronic rigs.

Connect practical movement with a digital counterpart.

A performer opposite a creature armature on a blue-screen production stage

Creature interactions.

Visualise interactions between performers and mechanical rigs.

Sci-fi flying vehicle practical prop on a hydraulic motion base with PULSE visual interface

Vehicle motion.

Capture vehicle tilt and rotation; spatial motion is a V2 objective.

Real builds

Hidden inside.
Visible in every move.

Crafted hero props. Concealed electronics. Real fabrication images that show how PULSE fits without changing the design.

Real Trishul prop assembled, opened to expose a sensor cavity and close-up of electronics

Trishul integration

Assembled prop, removable centre section and actual tracker cavity.

01 / REAL BUILD
Armour with removable centre sensor and enlarged PCB photo

Removable armour tracker

A replaceable centre plate hides the electronics from view.

02 / REAL BUILD
Specifications

Focused specifications.

Practical capabilities for production, with targets stated separately from measured results.

V1 Tracking

IMU orientation

V2 Tracking

Position + orientation goal

Battery

Up to 6 hours target

Connectivity

Wireless stream

Integration

Unreal Engine workflow

Setup

Pairing & alignment

Form factor

Compact, concealed

Latest updates

News & updates.

A look at our recent work, collaborations and moments from the filmmaking community.

Trinity XR CEO speaking while holding a Trishul at the Hyderabad Film Festival
03 October 2026 · Masterclass

Taking PULSE on stage.

Introducing hidden prop-tracking possibilities to filmmakers at the Hyderabad Film Festival.

Trinity XR team at the PULSE booth at Hyderabad Film Festival
03 October 2026 · Team

Meet the team behind PULSE.

Our team with prototype devices and production props at the festival booth.

Hyderabad Film Festival event signage showing the October 3 2026 event
03 October 2026 · Event

Hyderabad Film Festival 2026.

A first look at PULSE and the next chapter of film-first motion tracking.

For filmmakers. VFX teams. Innovators.

See PULSE in action.

Explore what the current prototype can demonstrate, and discuss the tracking requirements of your film, prop or practical rig.

Concept visuals illustrate intended production workflows.